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Jörg W Mittag: How functional languages handle side-effects

18 Jan 2017

On the stackoverflow Ruby chat, conversation about the difference between statements and expressions soon turned to a discourse about how functional languages handle side-effects such as printing. Parts of that conversation are reproduced here with the permission of participants Jörg W Mittag and Marc-Andre.

Jörg W Mittag:

An expression evaluates to a value. A statement has no value, only a side-effect. Ruby has only expressions, there are no statements. Even a method definition, a module/class definition, or a loop return values. (Even if that value is just nil.)

The thing is that this distinction is somewhat arbitrary. In fact, languages which distinguish between both usually have an “expression statement”, which is a statement that consists only of a single expression and throws away its value. They also sometimes have “statement expressions” which are expressions that consist of a statement and evaluate to some bogus value (e.g. NULL).

Functional languages typically have no statements. After all, they are all about values and something that has no value has no value in FP ;-)

What impure functional languages have instead is a “Unit Type”. The unit type is a type that is only inhabited by one value. Typically, that value (and the type) is written as (), i.e. the empty tuple. (There can only be one tuple that has no element.) “Statements” are then expressions of type (), and “void procedures” are functions that return (). E.g. in Scala, println returns Unit and assignment evaluates to ().

Marc-Andre:

I think I get it, but it still a bit blurry, but it’s a bit better now. Since some statement don’t return value per se, they use a generic value to return something?

Jörg W Mittag:

In a pure functional language, the very idea of a statement doesn’t make sense: there are no side-effects, so something that doesn’t return a value just doesn’t do anything.

Marc-Andre:

In a pure functional language what would a println function return or would it even be define like a “normal” println ?

Jörg W Mittag:

However, in an impure language, there can be side-effects. One way of handling this is to separate things that have values (expressions, functions) from things that have side-effects (statements, procedures). But that complicates the language and the syntax. So, what we do instead is to define a value that carries zero information (like the empty tuple) of a type that has this value as its only instance, and define this “information-less” value as the return value of something that has no meaningful value. Kind-of like puts in Ruby returns nil, because, well, there is no meaningful thing it could return. @Marc-Andre In a pure functional language, println would take two arguments: a string and the state of the world, and return a new state of the world in which the string is printed to the screen. (At least that’s one way to interpret it.)

However, we have a problem here: the caller could have held onto the old world value! Now our caller has two worlds at its disposal: one in which the string is printed and one in which it isn’t. What do we do if it calls println again with the old world value as input? We can’t “unprint” what we printed (especially if we printed to an actual printer instead the screen.) We need to make sure that “Worlds” don’t get re-used. There are some type system tricks we can use: there is a concept called linear types, which are types that can only be used once. Clean works this way, all IO functions take and return World types that are based on linear types.

Haskell goes a different route: it uses a concept called monads. Monads allow you to “enrich” a computation with additional structure but hide that structure away from the computation. So, the “world values” never actually get exposed, they are always hidden (and since they are never exposed, they don’t even really exist in the runtime at all). In both cases, the result is the same: the pure functional program returns a purely functional value that is basically a description of the side-effects that the program would like to perform. This description is then interpreted by the impure language runtime. This allows the programming language semantics themselves to remain pure. Someone once said that Haskell has better support for side-effects than C, since in Haskell, they are first-class, can be passed around as arguments, can be returned as values, can be stored in variables, can be composed. In C, they just happen.

Marc-Andre:

Really interesting! It really amazing how “simple” things like printing to a screen, can be such an important task and need a lot of thought to it!

Jörg W Mittag:

Purely functional programming would be pretty boring otherwise. You need side-effects, otherwise all you do is make the CPU hot. Which, some might argue, is also a side-effect.

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